arethinn: Bastian from the Neverending Story with book, text "can't talk, dorking" (geeky (bastian dorking))


TitleAuthorPagesSubject
1An Exaltation of Larks (Ultimate ed.)James Lipton336Linguistics/philology
2Wicked PlantsAmy Stewart223Herbalism/folklore
3The Goth BibleNancy Kilpatrick304Goth subculture
4The Deluxe Transitive VampireKaren Gordon192Grammar
5Kindling the Celtic SpiritMara Freeman416Pagan/Celtic
6The Legend of Drizzt Collector's Edition, Book 1R.A. Salvatore944Fantasy fiction
7The Food of a Younger LandMark Kurlansky397Food/history of cooking
8The Duck That Won the LotteryJulian Baggini321Pop philosophy/logic/critical thinking
9Grammatically CorrectAnne Stilman328Grammar
10The Sibley Guide to TreesDavid Allen Sibley426Tree identification
11The Apple BranchAlexei Kondratiev320Pagan/Celtic
12Beautiful Boy: A Father's Journey Through His Son's AddictionDavid Sheff340Memoir
13The Book of Merlin: Insights from the Merlin ConferenceR.J. Stewart (ed.)192Literary history/folklore/Western esotericism
14Ratio: The Simple Codes Behind the Craft of Everyday CookingMichael Ruhlman244Cooking
15The Flaming CircleRobin Artisson452Pagan/Celtic
16Lies My Teacher Told MeJames W. Loewen444American history/historiography
17Tantric Yoga *Gavin and Yvonne Frost306Tantrism
18What's the Worst That Could Happen?Greg Craven263Climate change/Critical thinking
19Arafel's SagaC.J. Cherryh408Fantasy fiction
20How an Economy Grows and Why it CrashesPeter D. Schiff and Andrew J. Schiff231Economics
21Eternal EchoesJohn O'Donohue304Celtic/Spirituality
22Deliria: Faerie Tales for a New Millennium **Phil Brucato318Fantasy roleplaying
23Emerald Magic: Great Tales of Irish Fantasy(various)364Fantasy fiction
24American GodsNeil Gaiman592Fantasy fiction
25AD&D 4th ed. PHB ***Rob Heinsoo, et al.317Fantasy role-playing



* - This book was pretty rubbish. I suppose what should I expect from the Frosts, but when I was cataloging it I paged through it very briefly (as I do with almost everything) and thought I spotted some energetic exercises which at least might have been worth a look for idea fodder. When I actually came to read it -- and I couldn't bring myself to read it thoroughly after more than the first few chapters, although it was slightly more than skimming -- I got a very skeezy feeling, a wrongness, off of it, plus a whiff of it being an armchair assembly and they hadn't really worked things out empirically (at least not in the group-work setting they imply). Overall I recommend staying away from it. back up

** - This came well-recommended by [personal profile] rialian, but I was disappointed. The first half of the book or so, they spent a lot of time laying out wonderful atmosphere and talking about places and denizens of the Otherworld ("Deliria"). But then when they got into the system mechanics (which I don't like, but it's here nor there) and character creation, they apparently dropped all those threads entirely and I was left wondering just what kind of stories they were expecting people to play out (apparently, something like storybook Grimm's sorts of things? except not? and how was this really related to the first half of the book?) and why they spent all that time on the first part when, apparently, those were never supposed to be player characters (they hinted that you might possibly allow "aelderblood" characters, but didn't talk at all about what that meant or how you might create one) and it seemed the stories were not supposed to be set there (or at least, there was absolutely no discussion of how player characters might get there from here). Phil Brucato was one of the authors involved in Changeling: the Dreaming, and I can see some of the threads from that game echoed here, but I think Changeling does it better overall. The first part of Deliria would map to talking about all kinds of awesome things in the Dreaming - but then doesn't pay off on that promise. back up

*** - What? Hush, you. I'd never read any D&D since AD&D 2nd ed. There's some things I like about 4th ed (I think the dice system is probably much improved if I spent time to learn it, although it's weird because unfamiliar to me), but I can really catch a whiff of WoW on this edition, whereas 2nd ed was rather firmly planted in gaming recreation of fantasy novels, IMO. back up

I also listened to the audiobooks of Harry Potter & the HBP, DH, GoF, PoA, CoS, SS, and OotP (in that order).

So, about a book every 2 weeks, on average. Not great, but not bad considering the amount of internet I consume every day, like some kind of 21st century Conehead.
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Arethinn

July 2025

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